Alien Breed 3D
Platform: Amiga 1200
Region: Europe
Media: Floppy
Controller: Mouse, Keyboard
Genre: Shooter - 3D - Sci-Fi
Gametype: Licensed
Release Year: 1995
Developer: Team17 Software Limited
Publisher: Team17 Software Limited
Players: 1 or 2, Simultaneous
Relationship: is a precursor to Alien Breed 3D II: The Killing Grounds
Hardware: AGA
Disks: 2
Programmer: Andy Clitheroe
Musician: Bjørn Lynne (Bjorn; Dr. Awesome/Crusaders)
Designer: Andy Clitheroe, Charles Blessing, Michael Green
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Team 17 were famed for pushing the Amiga to its limits, with a string of hits stretching back to 1991. The first major one was Alien Breed, a Gauntlet-style shoot 'em up which had already spawned three sequels, including a budget-priced Special Edition.

This release was in a similar vein, but set into a 3D context, making for the Amiga's first big Doom-style game. The 3D engine uses fairly small screen graphics, but these include full floors and ceilings with detailed shading, doors, vertical position variations, lifts and transporters. The CD version includes extra atmospheric sound, while fast processors and extra FastRAM are also supported.

http://www.mobygames.com/game/alien-breed-3d
